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Warhammer 40k Games Work - Combat Patrol: Chaos Space Marines, Multicolor

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The result? Tense, involved, but straightforward games that can be played in less than an hour.* There’s still plenty of nuance for Warhammer 40,000 experts to enjoy – swapping out Enhancements and Secondary Objectives to mix up their playstyle, and mastering each faction’s Combat Patrol in turn, without having to build up a full Incursion or Strike Force-sized army.

The World Eaters Lord on Juggernaut can run around on his own, enjoying a 10″ movement speed. He can also join units of Eightbound, Exalted Eightbound, and Khorne Berzerkers as a leader. His ‘Aggressive Advance’ grants his bodyguard re-rolls on Advance rolls, Charge rolls, and Blood Surge rolls, while he’ll gain the benefit of any movement abilities his unit might have.World Eaters tactics are beautifully, brutally simple – run towards your enemy, and put an axe in their face. TheRage-Fuelled Invigoration Blessing of Khorne is a good way to get this moving, granting your whole force +2″ movement. The new Codex: Chaos Space Marines is bursting with evil , covering all the rules you need to let the galaxy burn. Included are eight subfactions, plus datasheets for 44 units, as well as Relics, Stratagems, Crusade rules, prayers, psychic powers, Marks of Chaos, and other vile articles of blasphemy. We’ve summarized the core World Eaters 10th edition rulesyou’ll need to bear in mind when transferring your army to the new edition. We’ll have a new strategy guide for the World Eaters in Warhammer 40k 10th editionready for you soon. Former eighth captain of the World Eaters legion and Angron’s only trusted son, Khârn the Betrayer‘s descent into madness is one of the greatest tragedies in the Horus Heresy. In the 41st millennium Khârn is an avatar of slaughter, as deadly to his allies as to his enemies, and on the tabletop he’s prone to decapitating his own troops just to keep his arm in.

Word Bearers are known for cavorting with Daemons, and are great fits for running lots of Possessed. You’ll want a Dark Apostle and a Master of Possession if you’re running them, and likely a daemon engine or two in addition to your possessed. The Word Bearers trait is very good for melee units that normally hit on a 3+.Setting the whole galaxy ablaze is even easier with a unit of power-mad Havocs. With a wide range of weapons, you can kit them out to mow down hordes of infantry or obliterate your enemy’s heavy support. Great HQ/Character Options. Chaos Space Marines have access to some nasty character options, and there are several that can find a place in most, if not all armies. Units like the Master of Possession and Master of Executions bring a ton of value. In the 10 th edition of Warhammer 40K that was published in 2023, the Combat Patrol boxed sets also became their own format, allowing for a more balanced and accessible 500-point game in a major rebalancing shift initiated by Games Workshop. Is a Combat Patrol box in Warhammer 40K worth it? Finally if you want to bring anything from the Forge World library of Chaos models, such as the Kytan Ravager, Blood Slaughterer of Khorne, or the Hellforged dreadnoughts, you need this book. There’s some cool stuff in there, but it’s not a book that you absolutely need – you can run a perfectly great Chaos army using just the units in the Codex. War Zone Charadon Act II: The Book of Fire

But really, you’re looking at adding another Troop, Elite, Heavy Support, and an HQ option. Another Squad of Chaos Marines starts at 180 points for 10. And having more of them is always useful.The new Combat Patrol box for Chaos Space Marines replaces the older Start Collecting box, which had a ton of great units in it. The new box gives you: If you prefer hunting Daemons rather than making pacts with them, the Grey Knights Combat Patrol features a Librarian in Terminator Armour , five Grey Knights in Terminator Armour , five Grey Knights (which you can build as a Strike Squad, an Interceptor Squad, a Purifier Squad, or a Purgation Squad), and a mighty Nemesis Dreadknight . The Terminators provide a sturdy core to your army, while the Dreadknight strolls across the battlefield slicing things up with a Nemesis greatsword or smashing them with a Nemesis daemon hammer. Castellan Crowe Warhammer 40K is usually played with 2,000 points, but the Warhammer 40K Combat Patrol boxes make the game far more accessible notwithstanding some minor balance complaints. Even those qualms about balance have been ironed out in the 10 th edition of the game.

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