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Banpresto Dragon Ball - SSG Super Saiyan Vegito - Figurine Clearise 20 cm

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Home Vid Manufacturers Set Up New Association" (PDF) (in Japanese). No.510. Amusement Press. Game Machine. 1 January 1996. p.36. Archived from the original (PDF) on 22 May 2020 . Retrieved 24 August 2020. Barder, Ollie (1 December 2015). "The End Of An Era As Winkysoft Files For Bankruptcy". Forbes. Archived from the original on 21 June 2018 . Retrieved 1 August 2020.

Smith, Alexander (2019). They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Volume I. CRC Press. p.433. ISBN 9781138389908.The Banpresto name continued to be used as the name of a Bandai Namco division until 2019, when it was absorbed into the then-recently formed Bandai Spirits division of Bandai, relegating it into a brand of high-end figures based on licensed products. By 1992, Banpresto was worth ¥1.4 billion yen. [2] The company began expanding its operations as a result, starting with the establishment of Sanotawa, a sales and distribution network subsidiary, in February. Banpresto found additional success in arcades with the release of Ugougo Luga, a stuffed toy that sold over 2.6 million by the end of the year. The company continued to develop and publish video games for home consoles. Among its most successful releases was Super Puyo Puyo, a Super Famicom conversion of Compile's Puyo Puyo series that sold over one million copies. [19] In February 1994, Banpresto established Banpre Kikaku, Ltd. in Kita, Osaka, which became its primary video game development division. [20] As Banpresto was largely a publisher of games by other studios, the move allowed it to experiment with original game concepts and handle development of video games in-house. In addition, Banpre Kikaku also served as a second office, and assisted in its parent company's sales programs and product distribution. Unifive, a producer of merchandiser games, became a wholly-owned subsidiary in March as part of the company's continuing expansion in the arcade industry. Banpresto began to spread its operations throughout other parts of Asia; Banpresto H.K. was founded in Hong Kong in June to import and distribute Banpresto-developed goods across the country. a b c Barder, Ollie (22 April 2014). "All is fair in love and Super Robot Wars". Eurogamer. Gamer Network. Archived from the original on 5 November 2019 . Retrieved 1 August 2020.

D Warriors - Videogame by Sega". Killer List of Videogames. International Arcade Museum. Archived from the original on 17 April 2019 . Retrieved 25 August 2020. Banpresto was founded by Japanese businessman Yasushi Matsuda as Hoei International in April 1977. Its poor reputation led to its name being changed to Coreland Technology in 1982, becoming a contractual developer for companies such as Sega. Coreland was majority-acquired by Bandai in 1989 following severe financial difficulties and renamed Banpresto, becoming Bandai's arcade game division. Banpresto focused primarily on producing games with licensed characters, such as Ultraman and Gundam. Its sharing of Bandai's library of popular characters allowed the company to become one of Japan's largest game publishers in the 1990s. Karlin, David (31 March 2006). "Bandai and Namco Finalize Merger Details". 1UP.com. Archived from the original on 2014-03-12 . Retrieved 2 February 2014. PDF) (in Japanese). No.497. Amusement Press. Game Machine. 15 June 1995. p.17. Archived from the original (PDF) on 23 May 2020 . Retrieved 25 August 2020. ITmedia Staff (5 February 2014). "「バンダイナムコゲームス」にレーベル統一 ゲームから「バンダイ」「ナムコ」「バンプレスト」消滅". ITmedia (in Japanese). ITmedia. Archived from the original on 18 August 2016 . Retrieved 2 August 2020.Gantayat, Anoop (February 23, 2006). "Bandai Namco Absorbs Banpresto". IGN. Archived from the original on April 7, 2021 . Retrieved April 7, 2021. Openshaw, Mary (March 1990). "Paris Says Oui! Pins, video and — surprise! — poll all shine at best Paris show ever". RePlay. Vol.15, no.6. pp.134–5. Digital goods, open DVDs and Blu-rays, smart art prints, mystery bundles, and final sale items are excluded from the return policy. In November 2007, Namco Bandai Holdings announced that Banpresto's video game development would be merged with Namco Bandai Games, with the latter assuming control of all Banpresto-owned franchises. [27] The merge took place on April 1, 2008, with Banpresto being reorganized as a producer of toys and prize machines for Japan. [27] Pleasure Cast and Hanayashiki subsequently became subsidiaries of Namco, [27] while Banpresoft became a wholly-owned division of Namco Bandai Games. Until February 2014, Namco Bandai Games continued using the Banpresto label on several of its games to signify the brand's legacy. [28] Banpresto produced several successful video game franchises, including Super Robot Wars, Compati Hero, Sailor Moon, Summon Night, and Another Century's Episode. It also operated amusement facilities across Japan, including Hanayashiki, as well as producing model kits, stuffed toys, and UFO catcher prizes. Banpresto has been credited for contributing to the rise in popularity of crossover video games and licensed characters for arcades, though the quality of its creative output has been criticized.

Wild, Kim (2007). "Retroinspection: WonderSwan". Retro Gamer. Imagine Publishing (36): 68–71. ISSN 1742-3155. Bobinator (17 August 2015). "Pengo". Hardcore Gaming 101. Archived from the original on 24 January 2020 . Retrieved 25 August 2020.Restructuring and continuing expansion (1996–2005) [ edit ] Banpresto's headquarters in Matsudo, Chiba from 1996 to 2004. The building was later repurposed for the Bandai Museum until it moved to Mibu, Tochigi in 2007. Banpresto Co., Ltd. [c] (formerly Coreland Technology Inc.) was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-owned subsidiary of toymaker Bandai from 1989 to 2006, and a wholly-owned subsidiary of Bandai Namco Holdings from 2006 to 2008. In addition to video games, Banpresto produced toys, keyrings, apparel, and plastic models. Storeで販売開始"[Cumulative shipment of "Super Robot Wars" series exceeded 16 million. The first HD remake version is now available on the PS Store]. 4Gamer.net (in Japanese). Aetas. 24 April 2014. Archived from the original on 22 September 2015 . Retrieved 5 July 2019.

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