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Games Workshop - Warhammer 40,000 - Adepta Sororitas: Celestian Sacresants

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Warhammer Community: Take the Fight to the Heretics With the Elite Melee Specialists of the Adepta Sororitas (Posted on 12/04/2021) (Last accessed on 12 April 2021) models that almost never saw the table in 9th return as another Leader unit, Aestred Thurga and Agathae Dolan . You may remember them as the new Banner Lady and the named Dialogus. They are basically entirely reworked from what they did before. Now while Aestred Thurga (Banner) is leading a unit, that unit’s melee weapons gain DEVASTATING WOUNDS, which is cool. If Agathae Dolan is alive, when the unit performs an Act of Faith, the result of the Miracle Dice is improved by 1 to a max of 6. This has some crazy synergy with making saves for say a Celestian Sacresant unit or using a Miracle Dice of 5 to proc DEVASTATING WOUNDS. They can join Battle Sisters, Celestian Sacresants, Dominions, or Retributors. Another more niche tech piece, could have some cool builds here. Sisters had one of the best Stratagem sections in 8th edition, with a great mix of possibilities which enhanced units across the army. Naturally this couldn’t be allowed to stand unchallenged, and there have been a surprising number of changes made. The immediate standout from this list is Righteous Rage, which now mirrors Hatred Eternal from the Drukhari codex, allowing the Warlord to re-roll all hits and wounds in melee. This is a strong trait by itself, but it’s also Morvenn Vahl’s required trait, and she is already a beast in combat – why would you not make her your Warlord? Each blessing can only be used once per battle, so make sure your Canoness or Palatine of choice is geared up to take the best advantage of it before you get started.

Of course the range wouldn’t have been complete without the Exorcist , the most ostentatious and ornate Warhammer 40,000 vehicle yet conceived, which shoots blessed ordnance from a gigantic pipe organ. Slay the Heretic – Purge the Enemy: You gain a point at the end of your Shooting phase for destroying an enemy unit with each of a bolt weapon or a flame weapon or a melta weapon (i.e. if you destroy one enemy unit with a boltgun and another with a Ministorum flamer, you would score 2 points). If you manage all three, you get an additional point for a possible max of 4 per turn. Here are all the new Adepta Sororitas brand new datasheets and some updates, from their new Sisters of Battle codex book for 9th Edition 40k! Note that Miracle dice can also be gained via other rules. No matter the source, you can only gain Miracle dice from such a rule if every unit from your army has the ADEPTA SORORITAS keyword (excluding models with the CULT IMPERIALIS, AGENT OF THE IMPERIUM or UNALIGNED keywords). Warhammer Community: Warhammer Fest Online: Day 2 – Warhammer 40,000 (posted 5/4/2021) (last accessed 5/4/2021)

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Overall this is a surprisingly sweeping set of changes to a stratagem section that didn’t exactly feel like it was underperforming. If you’re set in the ways of 8th edition Sisters some of these will feel like real gut-punches, but it’s worth reading further into some formerly-neglected datasheets – for example, the Holy Rage changes aren’t as bad as they look, as the Repentia Superior can now grant both advance and charge and also 3d6 drop lowest for the charge roll with a Command phase ability. Of the absolutely new stratagems, Defenders of the Faith seems like a clear high point – one of the weaknesses of Sisters is their low Toughness, and being able to negate that is helpful for keeping them on the table. Warlord Traits The Adepta Sororitas are a uniquely placed faction in Warhammer 40,000 – they remain regular humans, but are equipped with power armour and boltguns like the posthuman Space Marines. They exist outside of the control of the regular Imperial military, instead representing Ecclesiarchy as a faith in arms – and faith is the watchword here, because the Sisters really, truly believe, and in Warhammer belief is a very powerful thing. The Litanies of Faith makes a return, allowing you to reroll 1 Miracle Dice in your Command phase, 3 dice if the bearer has lost any wounds or is leading a unit below Half Strength. Has big potential, better dice is always good and unlike Saintly Example this is something your character can just do that gets better if damaged, instead of requiring them to be dead.

For more buff-focused choices, you have the Dialogus and the Dogmata. Re-badging the Dialogus as a Priest was an extremely smart move – she keeps her ability to alter a miracle dice used by a nearby unit up or down by one (and with no CORE limitation, is now actually better for protecting a Rhino than the Triumph is), but stapling Hymns of Battle (of which she knows War Hymn and one more) on top of that suddenly gives her real purpose. The Dogmata brings a heftier melee statline and a different set of buffs to the table, allowing nearby CORE units to shoot while performing an Action, and letting her grant one CORE unit a turn ObSec (or double counting if they already had it). That’s some spicy stuff, and she works extremely well with large Sister squads or Sacresants. Her statline is pretty decent, especially when she sits there with 8 wounds, so she will be very durable but hard to target. Also with base S5 and T5 she will deal some decent damage and be pretty durable. As a general note before we jump into units, there are a few consistent equipment changes across this book. It looks like there was a goal that all weapon upgrades should be worth at least 5pts so costs could be nice rounded numbers – and to make some choices worthwhile at that price, they get an upgrade over regular flavours.The only thing to watch out for here is that each Hymn can only be used once per turn, meaning you can’t hand out War Hymn to all and sundry. You need to make sure you’re putting it where it counts, and make sure you always have enough useful things for your Priests to do. Sisters retain their single choice in this section, and that’s still pretty much fine as Battle Sisters remain generically fine. There are a couple of changes to the datasheet, notably that their weapon upgrade choices have been revamped to something similar to Skitarii. At nine or fewer models, you can now have one special or heavy weapon (plus a sergeant upgrade). Once you hit ten models it’s either one special and one heavy or two specials, and if you take 20 models that doubles up. Wings Note: I reached the following unfiltered Corrode-ism late at night during the review compilation process, and honestly decided it didn’t need changing. The Book of Fire is the next chapter in this campaign, and it sees fresh forces being drawn into the escalating conflict – including the daemonic hordes of Be’lakor and the newly anointed Abbess Sanctorum, Morvenn Vahl herself. After their revival in late 8th edition, the Adepta Sororitas – better known as the Sisters of Battle – have become a mainstay of the 40k scene, with some very successful lists in both 8th and 9th editions. Today we’re taking a look at their 10th edition index to see how their unique playstyle has translated across to the new edition.

This works great for all of the units in your army, from infantry to tanks – but just imagine how hard Saint Celestine will hit once a foolish enemy takes out her two Geminae Superia.** Unit Spotlight Also for 1CP, you can use Light of the Emperor on a unit that is below Starting Strength, allowing it to ignore modifiers. Paired with the +1 to Hit from the Detachment ability, this is potentially really strong – though you’ll want the unit you use it on to still be combat-effective. Most notably, this impacts on storm bolters and all flamers. Every flame weapon in this book is a “Ministorum” flamer, which in practice means +1S – so S4 for hand flamers, S5 for regular, and S6 for heavy. All good stuff, especially on the latter two given the ominous T5 green tide on the horizon. Meanwhile, the storm bolters you buy as unit upgrades ( not the ones attached to vehicles or paragon suits) are now “artificer-crafted storm bolters”, which have D2, which is definitely one way to make them worth 5pts! The other change is that the condemnor boltgun is now a combi-weapon, with a normal boltgun mode and a stake launcher (plus the ability to fire both at -1 to hit). The stake mode is pretty nifty – it’s S4 AP-1 D2, and if the wound is allocated to a psyker (so after rolling to wound but before making saves) they take an additional d3 mortals. They’re not cheap at 10pts, but it’s nice to see them get broad utility outside their one specific use case, and being really good at that. A potentially excellent stratagem, adding +4” range to flame weapons in a unit and allowing them to cause a mortal wound on a 4+ to wound (up to a maximum of 3). 1CP for 3 mortal wounds is a reasonably good trade, and it’s trivial to put this on a unit of Seraphim with hand flamers where it’s almost guaranteed to go off. Warlord Trait – Terrible KnowledgeOnce you’ve rolled your Miracle dice and built up a nice pool, it’s time to perform some Acts of Faith.

The Adepta Sororitas are pretty well equipped with their favourite weapons*** but sometimes you need more than handheld firearms to spread the God-Emperor’s righteous word. What if you could bring deadly firepower and a church organ to battle… at the same time? Thanks to the Exorcist , you can rain down one of two different munitions, all while having a rousing sing-song in the name of the Golden Throne. When a Martyred Lady character is destroyed by an enemy unit, you can spend 1CP on Honour the Martyrs and now all of your Martyred Lady units get +1 to wound against that enemy unit. A reasonably substantial buff from the prior book, where this was re-roll 1s to hit – +1 to wound is a much less common effect in this army. Warlord Trait – Shield Bearer Outside of the Named datasheets, you’ve got your three generic HQ choices, the Canoness, Palatine and Missionary. For years, dedicated fans had amassed seriously weighty collections, in the literal sense. The first ray of hope for the faithful came in the form of Celestine, the Living Saint and her Geminae Superia who descended during the Gathering Storm campaign.Today though, we’re going to focus on what the trio of new units can do. Let’s first take a look at the new stratagems from yesterday, then jump into the rules! Sisters of Battle Stratagems The weapons are pretty much what we expected in terms of shooting. A set-up with a bunch of flamers will be able to roast all kinds of infantry though! Plus the CC weapons are both pretty sweet. Each time a unit with this conviction makes a Normal Move or Advance Move it counts as having Remained Stationary until the end of your Shooting phase. Additionally, each time you shoot or fight, you can re-roll one hit roll or one wound roll.

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