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Nintendo Wii Console (Black) with Wii Sports + Wii Sports Resort and Motion Plus Controller (Wii)

£9.9£99Clearance
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Because of Nintendo's reduced focus on computational power, the Wii and its games were less expensive to produce than its competitors. The Wii was extremely popular at launch, causing the system to be in short supply in some markets. A bundled game, Wii Sports, was considered the killer app for the console; other flagship games included entries in the Super Mario, Legend of Zelda, Pokémon, and Metroid series. Within a year of launch, the Wii became the best-selling seventh-generation console, and by 2013, had surpassed over 100 million units sold. Total lifetime sales of the Wii had reached over 101 million units, making it Nintendo's best-selling home console until it was surpassed by the Nintendo Switch in 2021. [h] As of 2022, the Wii is the fifth-best-selling home console of all time. a b Plunkett, Luke (October 11, 2010). "Europe gets Red Wii bundle". Kotaku. Archived from the original on February 5, 2021 . Retrieved September 15, 2018.

a b c Robinson, Martin (January 30, 2019). "The Wii Shop Channel's closure marks the death of a piece of Nintendo magic". Eurogamer. Archived from the original on March 23, 2023 . Retrieved March 23, 2023. Liebl, Matt (July 31, 2013). "Wii lifetime sales surpass 100 million units". GameZone. Archived from the original on August 7, 2018 . Retrieved August 7, 2018. Kohler, Chris (March 25, 2008). "Hands-On With Nintendo's New WiiWare Games". Wired. Archived from the original on November 9, 2020 . Retrieved November 10, 2020. Top Selling Software Sales Units". Nintendo Co., Ltd. March 31, 2020. Archived from the original on November 18, 2016 . Retrieved May 7, 2020.

Wii Component Cable

a b c d e Kohler, Chris (February 22, 2008). "Nintendo's Takashi Aoyama talks WiiWare". Wired. Archived from the original on September 18, 2020 . Retrieved December 3, 2020. The Wii introduced the use of player-customized avatars called Miis, which have been continued to be used by Nintendo in the Wii U, the Nintendo 3DS family, and, to a lesser extent, the Nintendo Switch. Each player on a Wii console was encouraged to create their own Mii via the Mii Channel to be used in games like Wii Sports and some of the system software like the Mii Channel. For example, players would select their Mii in Wii Sports, creating their in-game avatar for the game. Miis could be shared with other players through the Mii Channel. [87] [141] Nintendo DS connectivity

Gantayat, Anoop (January 25, 2008). "Master System Meets Wii". IGN. Archived from the original on July 4, 2008 . Retrieved September 17, 2008. Anthony, Sebastian (September 13, 2012). "Nintendo confirms Wii U specs and release date, prices it above Xbox 360 and PS3". Extremetech. Extreme Tech. Archived from the original on September 15, 2012 . Retrieved September 13, 2012. a b Burns, James (July 16, 2004). "Profile: Satoru Iwata". IGN. p.3. Archived from the original on April 23, 2013 . Retrieved July 19, 2015.Hillier, Brenna (October 25, 2013). "Wii discontinued in Europe, Nintendo confirms". VG247. Archived from the original on November 10, 2020 . Retrieved November 9, 2020. a b Byford, Sam (February 26, 2014). "Nintendo ending DS and Wii online multiplayer in May". The Verge. Archived from the original on November 9, 2020 . Retrieved November 9, 2020. Martin, Matt (June 26, 2008). "Wii to release in Taiwan, July 12". GamesIndustry.biz. Archived from the original on June 28, 2008 . Retrieved June 26, 2008. Burman, Rob (June 14, 2012). "Developers 'Nervous' About Making Wii Games". IGN. Archived from the original on January 8, 2021 . Retrieved January 21, 2021.

Nintendo". Nintendo.com. Archived from the original on January 19, 2019 . Retrieved December 5, 2014.

Wii Balance Board

IR Information: Financial Data – Top Selling Title Sales Units – Wii Software". Nintendo. September 30, 2020. Archived from the original on November 8, 2021 . Retrieved February 25, 2021. a b Carless, Simon (November 1, 2006). "Nintendo Confirms Wii, Virtual Console Launch Titles". Gamasutra. Archived from the original on December 4, 2020 . Retrieved December 4, 2020. Görig, Carsten (May 30, 2007). "Spieler verzweifelt gesucht"[Desperately wanted player]. Der Spiegel (in German). Archived from the original on January 29, 2012 . Retrieved June 18, 2007.

a b "Nintendo respond to Wii breakages". BBC News. December 15, 2006. Archived from the original on January 2, 2007 . Retrieved December 15, 2006. Over the next two years, sales of the GameCube languished behind its competitors—Sony's PlayStation 2 and Microsoft's Xbox. Satoru Iwata, who had been promoted to Nintendo's president in May 2002 following Hiroshi Yamauchi's retirement, [26] recognized that Nintendo had not been keeping up with trends in the video game industry, such as adapting to online gaming. He also thought that video gaming had become too exclusive and wanted Nintendo to pursue gaming hardware and software that would appeal to all demographics. [27] Nintendo's market analysis found that their focus on novel hardware had created consoles that made it difficult for third-party developers to create games for, hampering their position. [28] One of the first major steps Iwata had made based on the company's research was directing the development of the Nintendo DS, a handheld incorporating dual screens including a touchscreen, to revitalize their handheld console line. [29] S., Nicolo (July 21, 2007). "Media Create sales stats (July 9–15): Nintendo continues domination". qj.net. Archived from the original on February 11, 2009 . Retrieved August 1, 2007.Phillips, Tom (October 12, 2011). "Wii redesign European release date". Eurogamer. Archived from the original on August 20, 2012 . Retrieved December 2, 2020. The rear of the console features the unit's video output and power connections along with two USB ports. The top of the console, when placed vertically, includes a panel that includes four ports for GameCube controllers and two GameCube memory cards. [75] Bramwell, Tom (December 6, 2006). "Early Wii figures from Japan". Eurogamer. Archived from the original on February 11, 2007 . Retrieved December 6, 2006. a b Pepitone, Julianne (September 24, 2009). "Nintendo slashes Wii price by 20%". CNN. Archived from the original on November 21, 2019 . Retrieved December 2, 2020. Robinson, Martin (May 13, 2008). "Namco Bandai take to the mat". IGN. Archived from the original on July 20, 2008 . Retrieved September 13, 2012.

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